Patch Notes

Patch Notes: 0.0.3.3

Bug Fixes
- Typos.
- Fixed an issue where confirmation menus were not disabling background buttons.
- Fixed an issue where the Profile Upgrade page was not covering the screen.
- Fixed an issue where taking damage while using Shockwave.
- Navigation mesh and blocking volumes have been reworked.
- Fixed an issue where The Boomer was not killing himself while exploding.
Re-Balancing
- Enemy HP will be multiplied by 0.5 if the player’s in-game level and profile level is lower than 5.
- Base cooldown of Fireball has been changed from 6 seconds to 2 seconds.
Performance Updates
- Code rework has been done for the upcoming co-op patch.

Patch Notes: 0.0.3.2

Bug Fixes
- Typos.
- Navigation Mesh has been reworked.
- Vortex runes will not trigger Flaming Sword runes anymore.
- Fixed an issue where taking damage while using Meteor Shower right after Dash.
- Over-regeneration of Health and Breath is now fixed.
- Molten Lava will not have the high ground anymore.
- Fixed an issue where skills were not unlocked with in-game level.
Re-Balancing
- Cooldowns of all skills except Fireball have been doubled.
- Cooldown reduction multiplier of Fireball has been changed from 3.75 to 2.5.
- Base cooldown of Fireball has been changed from 10 seconds to 6 seconds.
- Base health has been changed from 200 hit points to 100 hit points.
- Movement speed of Death Knight has been halved.
- Invulnerability state has been added while casting Shockwave.
- Invulnerability state has been added while casting Fire Wave.
- Heal has been changed from 20 hit points to 20% of max health.
- Explosions of Combustion rune of Fireball have been moved to Fireball’s hit area.
- Spawn rate of Skeleton Footman has been increased.
- Spawn rate and maximum spawn value of Skeleton Warlord have been increased.
- Runes of Flaming Sword have been switched.
- Runes of Fire Bomb have been switched.
- Required levels to unlock runes have been changed.
- Experience requirements for profile level have been increased.
UI Updates
- Cooldown values of skills are now limited with 3 characters.
- Hotkeys are now limited with 3 characters.
Sound Updates
- Sound effect volumes are re-arranged.
- Sound effect of Ring of Fire has been added.
Performance Updates
- Code rework has been done for the upcoming co-op patch.

We recommend you to start a new save to fully experience this update.

Patch Notes: 0.0.3.1

New Features
- Rage skills damage upgrade has been added to the Profile Upgrade page.
- Reset button has been added to the Profile Upgrade page.
- Skill cooldown timers have been added.
Map Rework
- Some higher grounds have been flattened.
Visual Update
- Flaming Sword now has a new trail.
Re-Balancing
- Score boost formula has been nerfed.

Patch Notes: 0.0.3.0

New Features
- Different spawn points for the player have been added.
- Floating damage text has been added.
Bug Fixes
- Typos.
- Flying foliage has been fixed.
- Cursor is now working on Menus.
- Skill upgrade buff has been fixed.
- Health upgrade buff has been fixed.
- Pause Menu crash has been fixed.
- Enemies will no longer get stuck at the right side of the pier.
- Enemies can now recover from the slow effect of Molten Trap rune.
- Enemies can now recover from the burning effect of Ignite rune.
- More Booms rune bug has been fixed.
Performance Updates
- Code rework has been done to increase performance.
UI Updates
- Health and Breath values on UI are switched to integers to prevent rational numbers.
Re-Balancing
- Score formula has been re-added. Slain enemies will give higher points to higher profile levels.
- Using a skill while dashing is now prevented.

Patch Notes: 0.0.2.2

Bug Fixes
- Typos.
Performance Updates
- LOD of foliage and buildings has been changed to increase performance.
- Storage requirement has been reduced.
UI Updates
- Main Menu, Options and New Game background images have been added.

Patch Notes: 0.0.2.1

Bug Fixes
- “Guide” page - “Bosses” tab bug is now fixed.
Performance Updates
- LOD of foliage and buildings has been changed to increase performance.
UI Updates
- Hotkey for Rage has been added to the in-game UI.
- Loading Screen has been changed since the old one was causing crashes.
- Loading Screen tips have been added.
- The Main Menu background has been removed temporarily due to a camera bug.
- Burcma Castle has been reworked and polished once again.
Re-Balancing
- Skill upgrades in the Profile Upgrade page are now combined.
- In-game skills will be also unlocked with Profile Level now.

We recommend you to start a new profile to fully experience this update.

Patch Notes: 0.0.2.0

Bug Fixes
- Short time score reset at the end of the is fixed.
New Features
- Burcma Castle has been reworked and polished.
- Second rune of Vortex has been added.

Patch Notes: 0.0.1.5

UI Update
- Hotkeys have been added to the in-game UI.
- Guide page is now more user-friendly.
Visual Update
- Visual Effect of Shockwave is now stable and will not move with the character.
- Visual Effect of Flaming Sword is updated.
New Features
- “Are you sure you want to quit?” pop-up added to prevent players from actually rage.
- Guides about enemies have been added.

Patch Notes: 0.0.1.4

Bug Fixes
- Profiles will get 1 point to prevent profile name duplication. We are giving you a point just for writing your name!
- Not being able to move for 0,5 seconds after Meteor Shower is now fixed.
- Volume sliders now load correctly.
- EULA will not pop up randomly.
- Players will not be able to bind a key to more than one action anymore.
Re-Balancing
- Experience requirement for in-game level up formula has been changed from (IGL^2)*100 to IGL*200 except for level 2. You will still need 100 experience to be level 2.
- Players will not earn rage points anymore from enemies killed with rage skills.

Patch Notes: 0.0.1.3

Bug Fixes
- Heal won’t trigger “Skill is in cooldown” warning anymore when it is casted with full HP.
- Fireballs with Triple Strike rune won’t explode without any reason anymore.
- Typos.
Re-Balancing
- Enemy damage has been reduced.
- Spawn timer of bosses has been increased.
- Character invulnerability while casting Meteor Shower is increased. Character will be invulnerable for 0.5 seconds after landing.
- Breath regeneration changed from 8% per second to 5% per second.
UI Changes
- HP value has been added to the in-game UI.
- Breath value has been added to the in-game UI.
- In-game level has been added to the in-game UI.
New Features
- You can now change movement keys via Key Bindings.
- You can now see how many available profile points you have on your profile page, above the “Profile Upgrades” button.
- Guides about skills have been added to the “Guide” menu.

Patch Notes: 0.0.1.2

Fixed Issues
- Profile Level points decrease to minus values.
- Profile Level upgrades reset after using all points.
- Vortex runes change when the player changes Flaming Sword runes.
- Vortex is now smaller so as not to block the player's vision.
- Blocking volumes have been added to prevent players from falling down from the map at various locations.
- Typos.
Re-Balancing
- Score formula has been polished. Profile Level no longer is a multiplier. Players will get the same score from enemies no matter what their level is.
- The In-Game experience formula has been polished. Profile Level no longer is a multiplier. Players will get the same experience from enemies no matter what their level is.
- Character health is doubled.
- Heal skill is buffed.
- Cooldown reset after levelling up is removed.
- Required levels to unlock various skill runes have been changed.
- Boss spawn timers have been increased.
- The exploding area of the exploding skeleton boss is lowered.
New Feature
- In-Game Current XP / In-Game XP Cap has been added to the UI.
- Selected skill runes now have frames to be more visible.
- Tooltip Texts have been added to the Profile Upgrade page.
- Guide page has been added. Currently gives info about in-game UI. More guides will be added soon.

We recommend you to create a new profile to completely experience this update.