Patch Notes: 0.0.3.2
Bug Fixes
- Typos.
- Navigation Mesh has been reworked.
- Vortex runes will not trigger Flaming Sword runes anymore.
- Fixed an issue where taking damage while using Meteor Shower right after Dash.
- Over-regeneration of Health and Breath is now fixed.
- Molten Lava will not have the high ground anymore.
- Fixed an issue where skills were not unlocked with in-game level.
Re-Balancing
- Cooldowns of all skills except Fireball have been doubled.
- Cooldown reduction multiplier of Fireball has been changed from 3.75 to 2.5.
- Base cooldown of Fireball has been changed from 10 seconds to 6 seconds.
- Base health has been changed from 200 hit points to 100 hit points.
- Movement speed of Death Knight has been halved.
- Invulnerability state has been added while casting Shockwave.
- Invulnerability state has been added while casting Fire Wave.
- Heal has been changed from 20 hit points to 20% of max health.
- Explosions of Combustion rune of Fireball have been moved to Fireball’s hit area.
- Spawn rate of Skeleton Footman has been increased.
- Spawn rate and maximum spawn value of Skeleton Warlord have been increased.
- Runes of Flaming Sword have been switched.
- Runes of Fire Bomb have been switched.
- Required levels to unlock runes have been changed.
- Experience requirements for profile level have been increased.
UI Updates
- Cooldown values of skills are now limited with 3 characters.
- Hotkeys are now limited with 3 characters.
Sound Updates
- Sound effect volumes are re-arranged.
- Sound effect of Ring of Fire has been added.
Performance Updates
- Code rework has been done for the upcoming co-op patch.